Game based learning techniques improving Human-AI interaction in future.

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Developing learning programs on the basis of creative gaming interface is the essential aim of many project based game learning teams across the world. Major educational research work is conducted across the world to identify the next mine craft and provide the essential customer or user base required for generating the benefits.

It makes sense to try to utilise [game] concepts to improve education. But if we want to make lasting significant changes, we have to reinvent the whole system. ATSUSI “2C” HIRUMI, UCF associate professor of instructional technology

To start learning with out taking the pressure of spending time is goal for most students. But the second benefit of the entire process is creating an opportunity that helps to enhance the learning experience and in a way pave the better future for providing human AI interaction in the future work place more efficient.

Learning without trying to learn — that’s the highest-level goal. That’s more difficult than it sounds

In current case , most mobile application that are used in school provided tablets could only make the interaction in one way. Thus humans are been consumers of the information and data provided by AI. But an active change in this regard could be created buy developing more feedback based systems, that will generate and provide the essential support needed to improve human control of the loop in a supervisory control mode.

This is how students think and learn, and to put it in their language and their context is something that’s going to continue to happen, especially as more teachers have grown up learning with games

Since the population of urban game players is increasing all over the world, the implications of how the gaming structure can be used to train our minds cannot be ignored. Games designed specifically for the purpose of educating children can motivate self learning and problem-solving skills to a great extent

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